Pokemon rescue team dx review6/21/2023 ![]() However, a middle section of the story was much harsher than the rest, not helped by some Magnitude spam from enemies, and a lack of explanation that you can choose a second path to grind items on first.Ī lot of the game’s content is in the postgame. Broadly speaking it is – the earliest dungeons are dead easy, the middle of the story has a challenging section, and the postgame does away with showing you where items are on every floor. Some of the postgame dungeons can last a whopping 99 floors – and if you lose you can quit out and lose all your items, or have someone (yourself or another player) try to rescue your initial team, which requires working yourself all the way up to where you reached. It isn’t necessarily for everyone though, and I can see where it might grow stale for people. Overall the gameplay is fairly solid and fun to do. These boss fights can be quite the trial to overcome. ![]() You can upgrade aspects such as your item space by doing more rescue missions as well, which encourages doing more of these side missions, while allowing players an option to try to speedrun but with harsher item limits. The game is almost as much about your ability to manage inventory space and use items at the right times as it is navigating the dungeons themselves. Chestnuts also appear among the mix of Pokémon-ised fruits, which seems a touch odd, but does at least help give PMD its own distinct itemsets. ![]() There are some additions that do fall outside of the theme while you see Rawst Berries for healing Burns, you have Revival Seeds rather than Revives or the like, and Apples as the primary method of filling your Belly (aka a hunger meter). The dungeon and battling systems are all wrapped up in a Pokémon theme, such as each character knowing four moves, having typings which you can take advantage of (fire beats grass, etc.). The Pokémon still animates moving forward and back, after all. Moves also require some experimentation for instance, some attacks (seemingly involving physical contact) that hit directly ahead of your Pokémon will hit an opponent positioned diagonally from you, but not if there’s a corner involved – but others will despite the lack of an obvious barrier. A large part of overcoming them ends up leaning heavily on your items to disable the bosses, and have teammates chip away at the boss. It took a bit for me to get used to the idea, as while most things in the game are decently explained through letters or optional tutorials, boss battles were not as apparent. On the other hand, it seems to remove the opportunity to have truly distinct level designs – after a while you tend to get used to the same general style of dungeon layout.Īdditionally, sometimes at the end of dungeons you will be treated to a boss battle. On the one hand, given you tend to rerun dungeons to fulfill new requests and so forth, not having to go through the exact same path would get tiring. One of the key points here is that every floor of the dungeon is randomly generated. These can be Pokémon you signed up to help, or sometimes just a random Pokémon you can choose to spend a resource (an Apple) to revive, for the benefit of having them join you. Often you’ll encounter Pokémon midway through in need of rescuing. Each action you take is matched by an action from the opponent, be it moving, using an item, or performing an attack. ![]() The basic premise is simple – with a team of up to three Pokémon, explore floors of dungeons filled with items, traps, and enemy Pokémon in a bid to reach the end. Hopefully that gives a good sense to others to the series what to expect. What I can offer is a somewhat clean and unbiased review of the game. This review of the newest title, the somewhat awkwardly titled Pokémon Mystery Dungeon: Rescue Team DX, hence comes with little for me to compare to. While I have played the odd roguelike title, PMD was an uncharted dungeon. My knowledge of the PMD games was limited to reading the odd forum discussion between other people, a particularly intriguing fan-made webcomic, and numerous music covers of certain songs from the franchise. A disclaimer: while I am an avid Pokémon fan, and have played each main series title (dual versions notwithstanding) and most of the spinoff titles out there, Pokémon Mystery Dungeon (PMD) was one series that eluded me. ![]()
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